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68401eddbab98f95b15ba54a817ad7f723e0d7d0
We cant make window visible after createwindow has returned because we want to loop till the compositor fully creates the window and that loop requires attaching a single pixel buffer to the window surface which cannot be done once an OpenGL context is created for the window. As far as I can see the preshow callback is not used on Wayland for anything, so this should be OK to do.
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