Files
kitty/glfw
Kovid Goyal 68401eddba Wayland: Don't do two stage window creation
We cant make window visible after createwindow has returned because we
want to loop till the compositor fully creates the window and that loop
requires attaching a single pixel buffer to the window surface which
cannot be done once an OpenGL context is created for the window.

As far as I can see the preshow callback is not used on Wayland for
anything, so this should be OK to do.
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