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https://github.com/kovidgoyal/kitty
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4f90110a7c454f263bdd8a9d6175c0a6f4b79d09
The problem was that on Wayland if the buffer contains pixels with alpha < 1 they are blended with something, even if the window is opaque. Under mutter that something was the previous frame, under sway it was the background/whatever is under the window. So when blending the tint color, use a blend mode that results in opaque pixels. Fixes #5605
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