Commit Graph

1063 Commits

Author SHA1 Message Date
Kovid Goyal
7f180ad3d9 Do not use the python threading module
Threading in python imposes significant overhead.
Instead create the thread using pthreads directly
2017-09-15 10:45:11 +05:30
Kovid Goyal
94c4c00859 Move signal handling code into the C module 2017-09-15 10:45:11 +05:30
Kovid Goyal
1308bbac2d Move creation of wakeup fds to c module 2017-09-15 10:45:11 +05:30
Kovid Goyal
76890a2b71 Do not perform any python API calls in the I/O thread 2017-09-15 10:45:11 +05:30
Kovid Goyal
2c8f3b6d98 Remove unnecessary extra lock/unlock of children_mutex 2017-09-15 10:45:11 +05:30
Kovid Goyal
0e46994d0a Restore repaint_delay 2017-09-15 10:45:11 +05:30
Kovid Goyal
44650c5723 Make reading into the screen read buffer more efficient 2017-09-15 10:45:11 +05:30
Kovid Goyal
234bb07b67 Initial attempt at moving all threading code into a single file 2017-09-15 10:45:10 +05:30
Kovid Goyal
fea79878fa Make the monotonic() function available everywhere 2017-09-15 10:45:10 +05:30
Kovid Goyal
0365828a5b Remove all python threading related code 2017-09-15 10:45:10 +05:30
Kovid Goyal
fa30a95b46 ... 2017-09-15 10:45:10 +05:30
Kovid Goyal
f44d56b116 Ensure GIL is not released when rendering sprites 2017-09-15 10:45:10 +05:30
Kovid Goyal
6127d2d122 Make the sprite map globally accessible from C code as well as python code
The lock was removed as the Python GIL is sufficient to serialize access
to the SpriteMap structure.
2017-09-15 10:45:10 +05:30
Kovid Goyal
4feff2e2da Fix rendering of strikethrough not working 2017-09-15 10:45:10 +05:30
Kovid Goyal
8624dbac2c Sigh, stupid OpenGL
Apparently glGetUniformIndices has different declarations on different
systems.
2017-09-15 10:45:10 +05:30
Kovid Goyal
4c0cf93562 Fix tab bar not rendering because of selection handling changes 2017-09-15 10:45:10 +05:30
Kovid Goyal
d12573a67d Dont send the color table to the GPU on every frame 2017-09-15 10:45:09 +05:30
Kovid Goyal
d7b433f6b7 API for Uniform Block Objects 2017-09-15 10:45:09 +05:30
Kovid Goyal
b1168f6c6c Handle zero timeout correctly 2017-09-15 10:45:09 +05:30
Kovid Goyal
91e263cabb Fix sub-millisecond and no event waits not working 2017-09-15 10:45:09 +05:30
Kovid Goyal
ed15f2f97e Get the layout of the Cell structure 2017-09-15 10:45:09 +05:30
Kovid Goyal
6689595277 Dont use Py_UCS4 for char_type 2017-09-15 10:45:09 +05:30
Kovid Goyal
34f946fd98 Move rendering of selection to GPU 2017-09-15 10:45:09 +05:30
Kovid Goyal
a5bec84554 ... 2017-09-15 10:45:09 +05:30
Kovid Goyal
0fae3e1b10 ... 2017-09-15 10:45:09 +05:30
Kovid Goyal
a56e1296fd Refactor the tab bar into its own class
Also ensure that Screen APIs are only used in the child thread in the
tab bar
2017-09-15 10:45:09 +05:30
Kovid Goyal
acdeaaeda5 Move the border shaders into their own files 2017-09-15 10:45:08 +05:30
Kovid Goyal
a44e3a3a50 Ensure line numbers reported by the GLSL compiler are correct 2017-09-15 10:45:08 +05:30
Kovid Goyal
db40445572 Do color mapping on the GPU 2017-09-15 10:45:08 +05:30
Kovid Goyal
1d888c9194 Centralise color management into ColorProfile 2017-09-15 10:45:08 +05:30
Kovid Goyal
b50eaa9cbb ColorProfile should belong to Screen 2017-09-15 10:45:08 +05:30
Kovid Goyal
fe764ab6b6 oops 2017-09-15 10:45:08 +05:30
Kovid Goyal
bab4680828 ... 2017-09-15 10:45:08 +05:30
Kovid Goyal
564010c7cd Migrate history.c 2017-09-15 10:45:08 +05:30
Kovid Goyal
052fd46ff9 Migrate sprites.c 2017-09-15 10:45:08 +05:30
Kovid Goyal
4fd8c7cfaa DRYer 2017-09-15 10:45:08 +05:30
Kovid Goyal
37f0cf86d0 Migrated line.c 2017-09-15 10:45:07 +05:30
Kovid Goyal
0cbd3a2820 Start work on using a struct for the cell
Should eventually allow the screen buf to be sent directly to the GPU
without a serialization step.

Migrates line-buf.c
2017-09-15 10:45:07 +05:30
Kovid Goyal
af3c89d79f oops 2017-09-15 10:45:07 +05:30
Kovid Goyal
a1d75eb00d Use a function pointer to avoid a branch in loop() 2017-09-15 10:45:07 +05:30
Kovid Goyal
6176607ac4 Initial stab at switching to poll() instead of select()
Also avoid python code in the child monitoring inner loop
2017-09-15 10:45:07 +05:30
Kovid Goyal
40254625d9 Fix timers not being replaced 2017-09-15 10:45:07 +05:30
Kovid Goyal
29b16d0856 Fix timers not being re-sorted on replace 2017-09-15 10:45:07 +05:30
Kovid Goyal
ff72b1f96f Limit sprite co-ordinates to fit in uint16_t 2017-09-15 10:45:07 +05:30
Kovid Goyal
a429bcbb22 Dont use the glfw timer function as it requires glfwInit 2017-09-15 10:45:07 +05:30
Kovid Goyal
3c7305b93c ... 2017-09-15 10:45:07 +05:30
Kovid Goyal
f9b1a71edd Move the timers implementation to C
It is used int he hot loop for monitoring the child process
2017-09-15 10:45:06 +05:30
Kovid Goyal
2de0c82f18 Fix incorrect full keyboard mode escape codes 2017-09-15 10:44:56 +05:30
Kovid Goyal
cdb12f2049 Fix #122 2017-09-13 14:20:20 +05:30
Kovid Goyal
ca310fc2f2 Add a note about border visibility 2017-09-12 06:52:33 +05:30