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4b12bffcb19375f74d6fba3e59adf5cdf8062dca
Branches have an outsize penalty in shaders as does discard. We don't need the check that the fragment is in the region anyway ans the rendering pipeline takes care of that for us, I think. At least I can see no visual difference with it removed. @jinhwanlazy please review
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= kitty - the fast, feature-rich, cross-platform, GPU based terminal See https://sw.kovidgoyal.net/kitty/[the kitty website]. image:https://github.com/kovidgoyal/kitty/workflows/CI/badge.svg["Build status", link="https://github.com/kovidgoyal/kitty/actions?query=workflow%3ACI"] https://sw.kovidgoyal.net/kitty/faq/[Frequently Asked Questions] To ask other questions about kitty usage, use either the https://github.com/kovidgoyal/kitty/discussions/[discussions on GitHub] or the https://www.reddit.com/r/KittyTerminal[Reddit community] Packaging status in various repositories: image:https://repology.org/badge/vertical-allrepos/kitty-terminal.svg?columns=3&header=kitty["Packaging status", link="https://repology.org/project/kitty-terminal/versions"]
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