Commit Graph

1195 Commits

Author SHA1 Message Date
Kovid Goyal
745b6222c2 Start work on migrating the mouse handlers to C 2017-09-15 10:45:25 +05:30
Kovid Goyal
42329e5d46 Merge the char_grid and window modules 2017-09-15 10:45:25 +05:30
Kovid Goyal
240c683504 DRYer 2017-09-15 10:45:24 +05:30
Kovid Goyal
c683725434 Get rid of the timers infrastructure
It is not needed with a pure state machine.
Note that drag scrolling still has to be ported from using
timers.
2017-09-15 10:45:24 +05:30
Kovid Goyal
f3cd0a4966 ... 2017-09-15 10:45:24 +05:30
Kovid Goyal
573dd8c99e ... 2017-09-15 10:45:24 +05:30
Kovid Goyal
6d8b59cb61 Track window and application titles in C
Allows removing of the last bit fo python from the render loop
2017-09-15 10:45:24 +05:30
Kovid Goyal
c41ede4d20 Dont use a timer for mouse hiding 2017-09-15 10:45:24 +05:30
Kovid Goyal
13ac050bf8 Move cursor render call to C 2017-09-15 10:45:24 +05:30
Kovid Goyal
6e4b977128 Track application focus state in global state 2017-09-15 10:45:24 +05:30
Kovid Goyal
e6df82b255 Move the char grid render call into C 2017-09-15 10:45:24 +05:30
Kovid Goyal
943a1575ad Move render call for tab bar to C code 2017-09-15 10:45:24 +05:30
Kovid Goyal
2e0cbb88bb Call draw_borders() directly from C 2017-09-15 10:45:23 +05:30
Kovid Goyal
8e379df24f Ensure the visual bell is cleared
UI thread must wakeup after visual bell duration
2017-09-15 10:45:23 +05:30
Kovid Goyal
ccf5391b45 Move visual bell tracking into the Screen object 2017-09-15 10:45:23 +05:30
Kovid Goyal
ca5eb4feb5 Start working on central object to track state 2017-09-15 10:45:23 +05:30
Kovid Goyal
c1cb4df9d2 Avoid unnecessary use of timers for resize_pty 2017-09-15 10:45:23 +05:30
Kovid Goyal
367ffb602c Color table buffer has to be bound before each render
Other wise the last created child's buffer is always used
2017-09-15 10:45:23 +05:30
Kovid Goyal
4e8ade53d8 Fix compilation on apple 2017-09-15 10:45:23 +05:30
Kovid Goyal
bc8a8d83fc Restore a couple fo python bindings needed for the test suite 2017-09-15 10:45:23 +05:30
Kovid Goyal
7f6befe4f9 Remove the python OpenGL wrapper as it is no longer needed 2017-09-15 10:45:23 +05:30
Kovid Goyal
86893db46b Fix re-alloc of sprite texture 2017-09-15 10:45:22 +05:30
Kovid Goyal
3c3eeb1835 ... 2017-09-15 10:45:22 +05:30
Kovid Goyal
3a883ad436 Move the sprites GPU code to shaders.c 2017-09-15 10:45:22 +05:30
Kovid Goyal
cc8271b766 Fix compilation on macOS 2017-09-15 10:45:22 +05:30
Kovid Goyal
1246032b67 Remove unused code 2017-09-15 10:45:22 +05:30
Kovid Goyal
9eea178890 Make --debug-gl have zero runtime cost when absent 2017-09-15 10:45:22 +05:30
Kovid Goyal
44f456089b Migrate the cell program 2017-09-15 10:45:22 +05:30
Kovid Goyal
2fff6e1cb9 Directly rende r borders instead of going through the active tab 2017-09-15 10:45:22 +05:30
Kovid Goyal
ff6c366b8a Remove unused code 2017-09-15 10:45:22 +05:30
Kovid Goyal
6701d52e26 Simplify error handling of open gl code 2017-09-15 10:45:22 +05:30
Kovid Goyal
11e147c718 ... 2017-09-15 10:45:21 +05:30
Kovid Goyal
634cd53454 Remove unused code 2017-09-15 10:45:21 +05:30
Kovid Goyal
084f31292b ... 2017-09-15 10:45:21 +05:30
Kovid Goyal
1e37041b50 Fix rendering of horizontal borders 2017-09-15 10:45:21 +05:30
Kovid Goyal
2a24199c90 Migrate the borders program 2017-09-15 10:45:21 +05:30
Kovid Goyal
5905216f96 Use instanced rendering for the borders 2017-09-15 10:45:21 +05:30
Kovid Goyal
3ddf963c5c API to map VAO buffers 2017-09-15 10:45:21 +05:30
Kovid Goyal
778c3c075a Migrate the cursor program 2017-09-15 10:45:21 +05:30
Kovid Goyal
d2b3052918 Code to get uniform locations 2017-09-15 10:45:21 +05:30
Kovid Goyal
8ce2794a8a More work on migrating shader code 2017-09-15 10:45:20 +05:30
Kovid Goyal
c1dc4d0575 ... 2017-09-15 10:45:20 +05:30
Kovid Goyal
9c184c794a Migrate function to compile programs 2017-09-15 10:45:20 +05:30
Kovid Goyal
d3f2620caf Migrate GL setup and error handling code 2017-09-15 10:45:20 +05:30
Kovid Goyal
a1c9c90fc8 Start work on moving shaders.py to C 2017-09-15 10:45:20 +05:30
Kovid Goyal
83f4b6e391 Remove unused code 2017-09-15 10:45:20 +05:30
Kovid Goyal
cc9ed734cf Get rid of prepare_for_render as it is not needed anymore 2017-09-15 10:45:20 +05:30
Kovid Goyal
98daddc39a Move selection render tracking into the Screen class 2017-09-15 10:45:20 +05:30
Kovid Goyal
408c719c5f Move selection tracking into the Screen class 2017-09-15 10:45:20 +05:30
Kovid Goyal
5caea75115 ... 2017-09-15 10:45:20 +05:30