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https://github.com/kovidgoyal/kitty
synced 2026-06-12 19:49:32 +02:00
Fix drag overlay: separate title bar highlight from body hover overlay
quadrant=5: title bar hover — full window overlay + title bar highlight quadrant=6: body hover (non-Splits) — full window overlay only quadrant=1-4: Splits body hover — directional half-window overlay Previously quadrant=5 was used for all full-window cases, causing is_drag_target=True to fire on body hover which incorrectly lit up the title bar highlight whenever hovering any window body.
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@@ -800,7 +800,8 @@ draw_drag_preview_overlay(const UIRenderData *ui) {
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case 2: left = 0.f; break; // right half
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case 3: bottom = 0.f; break; // top half
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case 4: top = 0.f; break; // bottom half
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case 5: break; // full window (swap)
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case 5: break; // full window + title bar highlight (title bar hover)
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case 6: break; // full window, no title bar highlight (body hover)
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default: return;
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}
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bind_program(TINT_PROGRAM);
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@@ -1124,7 +1124,7 @@ class TabBeingDropped(NamedTuple):
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class WindowBeingDropped(NamedTuple):
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window_id: int # the window whose title bar is currently highlighted as a drop target
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quadrant: int = 0 # 0=none, 1=left, 2=right, 3=top, 4=bottom, 5=full(swap)
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quadrant: int = 0 # 0=none, 1=left, 2=right, 3=top, 4=bottom, 5=full+titlebar, 6=full
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class TabManager: # {{{
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@@ -1921,27 +1921,30 @@ class TabManager: # {{{
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if dest_window and dest_window.id != window_id:
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from .fast_data_types import viewport_for_window as _vfw
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central = _vfw(self.os_window_id)[0]
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rel_x = x - central.left
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rel_y = y - central.top
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in_title_bar = False
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if dest_window.show_title_bar:
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from .fast_data_types import cell_size_for_window
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_, ch = cell_size_for_window(self.os_window_id)
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g = dest_window.geometry
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opts = get_options()
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tb_top = g.top if opts.window_title_bar == 'top' else g.bottom - ch
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in_title_bar = tb_top <= rel_y < tb_top + ch
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if not in_title_bar:
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active_tab = self.active_tab
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if active_tab is not None and hasattr(active_tab.current_layout, 'insert_window_next_to'):
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g = dest_window.geometry
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dx = rel_x - (g.left + g.right) / 2
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dy = rel_y - (g.top + g.bottom) / 2
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quad_map = {'left': 1, 'right': 2, 'top': 3, 'bottom': 4}
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direction = ('right' if dx > 0 else 'left') if abs(dx) >= abs(dy) else ('bottom' if dy > 0 else 'top')
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self._set_drag_target_window(dest_window.id, quad_map[direction])
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if tb_top <= rel_y < tb_top + ch:
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# Title bar hover: full window + title bar highlight (swap)
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self._set_drag_target_window(dest_window.id, 5)
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return
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self._set_drag_target_window(dest_window.id, 5)
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active_tab = self.active_tab
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if active_tab is not None and hasattr(active_tab.current_layout, 'insert_window_next_to'):
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# Splits layout body hover: directional half-window overlay
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rel_x = x - central.left
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g = dest_window.geometry
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dx = rel_x - (g.left + g.right) / 2
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dy = rel_y - (g.top + g.bottom) / 2
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quad_map = {'left': 1, 'right': 2, 'top': 3, 'bottom': 4}
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direction = ('right' if dx > 0 else 'left') if abs(dx) >= abs(dy) else ('bottom' if dy > 0 else 'top')
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self._set_drag_target_window(dest_window.id, quad_map[direction])
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else:
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# All other body hover: full window overlay only (reorder/swap, no title bar flash)
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self._set_drag_target_window(dest_window.id, 6)
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else:
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self._set_drag_target_window(0)
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