Cleanup previous PR

The locks were not being initialized, and since I was there did some
general cleanup as well, moved the locks array into displayLinks rather
than having another global namespaced variable.
This commit is contained in:
Kovid Goyal
2025-10-22 09:54:21 +05:30
parent d07100d9b2
commit 878b502fc1
2 changed files with 38 additions and 32 deletions

View File

@@ -172,6 +172,8 @@ Detailed list of changes
- macOS: Fix indeterminate progress bar displayed on dock icon increasing speed when indeterminate progress is set without being cleared first (:iss:`9114`)
- macOS: Performance and power usage improvements of about 5-10% (:pull:`9131`)
- Wayland: Fix ``center-sized`` panels not working on smithay based compositors (:pull:`9117`)
- Wayland: Fix scrolling using some mouse wheels that produce "VALUE120" based

View File

@@ -13,6 +13,7 @@
#include <os/lock.h>
#define DISPLAY_LINK_SHUTDOWN_CHECK_INTERVAL s_to_monotonic_t(30ll)
#define MAX_NUM_OF_DISPLAYS 256
typedef struct _GLFWDisplayLinkNS
{
@@ -23,12 +24,12 @@ typedef struct _GLFWDisplayLinkNS
} _GLFWDisplayLinkNS;
static struct {
_GLFWDisplayLinkNS entries[256];
_GLFWDisplayLinkNS entries[MAX_NUM_OF_DISPLAYS];
os_unfair_lock locks[MAX_NUM_OF_DISPLAYS];
bool locks_initialized[MAX_NUM_OF_DISPLAYS];
size_t count;
} displayLinks = {0};
static os_unfair_lock displayLinkLocks[256];
static inline size_t
index_for_entry(_GLFWDisplayLinkNS *entry) {
return (size_t)(entry - displayLinks.entries);
@@ -36,7 +37,7 @@ index_for_entry(_GLFWDisplayLinkNS *entry) {
static inline os_unfair_lock*
lock_for_entry(_GLFWDisplayLinkNS *entry) {
return &displayLinkLocks[index_for_entry(entry)];
return &displayLinks.locks[index_for_entry(entry)];
}
static CGDirectDisplayID
@@ -52,7 +53,7 @@ void
_glfwClearDisplayLinks(void) {
for (size_t i = 0; i < displayLinks.count; i++) {
_GLFWDisplayLinkNS *entry = &displayLinks.entries[i];
os_unfair_lock *lock = &displayLinkLocks[i];
os_unfair_lock *lock = &displayLinks.locks[i];
os_unfair_lock_lock(lock);
CVDisplayLinkRef link = entry->displayLink;
entry->displayLink = NULL;
@@ -75,18 +76,20 @@ displayLinkCallback(
const CVTimeStamp* now UNUSED, const CVTimeStamp* outputTime UNUSED,
CVOptionFlags flagsIn UNUSED, CVOptionFlags* flagsOut UNUSED, void* userInfo) {
_GLFWDisplayLinkNS *entry = (_GLFWDisplayLinkNS *)userInfo;
if (!entry) return kCVReturnSuccess;
os_unfair_lock *lock = lock_for_entry(entry);
os_unfair_lock_lock(lock);
bool should_dispatch = entry->first_unserviced_render_frame_request_at &&
!entry->pending_dispatch;
CGDirectDisplayID displayID = entry->displayID;
if (should_dispatch) entry->pending_dispatch = true;
os_unfair_lock_unlock(lock);
if (!should_dispatch) return kCVReturnSuccess;
NSNumber *arg = [NSNumber numberWithUnsignedInt:displayID];
[NSApp performSelectorOnMainThread:@selector(render_frame_received:) withObject:arg waitUntilDone:NO];
[arg release];
if (entry) {
os_unfair_lock *lock = lock_for_entry(entry);
os_unfair_lock_lock(lock);
const bool should_dispatch = entry->first_unserviced_render_frame_request_at &&
!entry->pending_dispatch;
CGDirectDisplayID displayID = entry->displayID;
if (should_dispatch) entry->pending_dispatch = true;
os_unfair_lock_unlock(lock);
if (should_dispatch) {
NSNumber *arg = [NSNumber numberWithUnsignedInt:displayID];
[NSApp performSelectorOnMainThread:@selector(render_frame_received:) withObject:arg waitUntilDone:NO];
[arg release];
}
}
return kCVReturnSuccess;
}
@@ -98,26 +101,27 @@ _glfw_create_cv_display_link(_GLFWDisplayLinkNS *entry) {
unsigned
_glfwCreateDisplayLink(CGDirectDisplayID displayID) {
if (displayLinks.count >= arraysz(displayLinks.entries) - 1) {
_glfwInputError(GLFW_PLATFORM_ERROR, "Too many monitors cannot create display link");
return displayLinks.count;
}
for (unsigned i = 0; i < displayLinks.count; i++) {
os_unfair_lock *existing_lock = &displayLinkLocks[i];
os_unfair_lock *existing_lock = &displayLinks.locks[i];
os_unfair_lock_lock(existing_lock);
bool already_created = displayLinks.entries[i].displayID == displayID;
const bool already_created = displayLinks.entries[i].displayID == displayID;
os_unfair_lock_unlock(existing_lock);
if (already_created) return i;
}
if (displayLinks.count >= MAX_NUM_OF_DISPLAYS) {
_glfwInputError(GLFW_PLATFORM_ERROR, "Too many monitors cannot create display link");
return displayLinks.count;
}
unsigned idx = displayLinks.count;
_GLFWDisplayLinkNS *entry = &displayLinks.entries[idx];
os_unfair_lock *lock = &displayLinkLocks[idx];
if (!displayLinks.locks_initialized[idx]) {
displayLinks.locks[idx] = OS_UNFAIR_LOCK_INIT;
displayLinks.locks_initialized[idx] = true;
}
os_unfair_lock *lock = &displayLinks.locks[idx];
os_unfair_lock_lock(lock);
entry->displayLink = NULL;
memset(entry, 0, sizeof(entry[0]));
entry->displayID = displayID;
entry->lastRenderFrameRequestedAt = 0;
entry->first_unserviced_render_frame_request_at = 0;
entry->pending_dispatch = false;
displayLinks.count++;
_glfw_create_cv_display_link(entry);
os_unfair_lock_unlock(lock);
@@ -131,7 +135,7 @@ _glfwShutdownCVDisplayLink(unsigned long long timer_id UNUSED, void *user_data U
display_link_shutdown_timer = 0;
for (size_t i = 0; i < displayLinks.count; i++) {
_GLFWDisplayLinkNS *dl = &displayLinks.entries[i];
os_unfair_lock *lock = &displayLinkLocks[i];
os_unfair_lock *lock = &displayLinks.locks[i];
os_unfair_lock_lock(lock);
CVDisplayLinkRef link = dl->displayLink;
if (link) CVDisplayLinkRetain(link);
@@ -164,7 +168,7 @@ _glfwRequestRenderFrame(_GLFWwindow *w) {
CVDisplayLinkRef link = NULL;
CVDisplayLinkRef new_link = NULL;
bool new_link_retained = false;
os_unfair_lock *lock = &displayLinkLocks[i];
os_unfair_lock *lock = &displayLinks.locks[i];
os_unfair_lock_lock(lock);
link = dl->displayLink;
if (dl->displayID == displayID) {
@@ -223,7 +227,7 @@ _glfwRequestRenderFrame(_GLFWwindow *w) {
unsigned idx = _glfwCreateDisplayLink(displayID);
if (idx < displayLinks.count) {
dl = &displayLinks.entries[idx];
os_unfair_lock *lock = &displayLinkLocks[idx];
os_unfair_lock *lock = &displayLinks.locks[idx];
os_unfair_lock_lock(lock);
dl->lastRenderFrameRequestedAt = now;
dl->first_unserviced_render_frame_request_at = now;
@@ -253,7 +257,7 @@ _glfwDispatchRenderFrame(CGDirectDisplayID displayID) {
_GLFWDisplayLinkNS *dl = &displayLinks.entries[i];
bool need_stop = false;
CVDisplayLinkRef link = NULL;
os_unfair_lock *lock = &displayLinkLocks[i];
os_unfair_lock *lock = &displayLinks.locks[i];
os_unfair_lock_lock(lock);
if (dl->displayID == displayID) {
dl->first_unserviced_render_frame_request_at = 0;