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Fix cursor_stop_blinking_after=0 not working. Fixes #530
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@@ -502,7 +502,7 @@ collect_cursor_info(CursorRenderInfo *ans, Window *w, double now, OSWindow *os_w
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ans->is_visible = false;
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if (rd->screen->scrolled_by || !screen_is_cursor_visible(rd->screen)) return;
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double time_since_start_blink = now - os_window->cursor_blink_zero_time;
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bool cursor_blinking = OPT(cursor_blink_interval) > 0 && os_window->is_focused && time_since_start_blink <= OPT(cursor_stop_blinking_after) ? true : false;
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bool cursor_blinking = OPT(cursor_blink_interval) > 0 && os_window->is_focused && (OPT(cursor_stop_blinking_after) == 0 || time_since_start_blink <= OPT(cursor_stop_blinking_after));
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bool do_draw_cursor = true;
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if (cursor_blinking) {
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int t = (int)(time_since_start_blink * 1000);
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