fix bug that trail not visible when vertical move

This commit is contained in:
Rick Choi
2024-12-24 00:06:35 +09:00
parent 4839233676
commit 16d84f499f

View File

@@ -10,8 +10,7 @@ void main() {
float opacity = trail_opacity;
// Dont render if fragment is within cursor area
float in_x = step(cursor_edge_x[0], frag_pos.x) * step(frag_pos.x, cursor_edge_x[1]);
opacity *= 1.0f - in_x;
float in_y = step(cursor_edge_y[0], frag_pos.y) * step(frag_pos.y, cursor_edge_y[1]);
opacity *= 1.0f - in_y;
opacity *= 1.0f - in_x * in_y;
final_color = vec4(trail_color, opacity);
}