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https://github.com/kovidgoyal/kitty
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fix bug that trail not visible when vertical move
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@@ -10,8 +10,7 @@ void main() {
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float opacity = trail_opacity;
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// Dont render if fragment is within cursor area
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float in_x = step(cursor_edge_x[0], frag_pos.x) * step(frag_pos.x, cursor_edge_x[1]);
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opacity *= 1.0f - in_x;
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float in_y = step(cursor_edge_y[0], frag_pos.y) * step(frag_pos.y, cursor_edge_y[1]);
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opacity *= 1.0f - in_y;
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opacity *= 1.0f - in_x * in_y;
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final_color = vec4(trail_color, opacity);
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}
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