import variables from 'config/variables'; // import de_DE from 'i18n/locales/achievements/de_DE.json'; // import en-GB from 'i18n/locales/achievements/en-GB.json'; // import en_US from 'i18n/locales/achievements/en_US.json'; // import es from 'i18n/locales/achievements/es.json'; // import fr from 'i18n/locales/achievements/fr.json'; // import nl from 'i18n/locales/achievements/nl.json'; // import no from 'i18n/locales/achievements/no.json'; // import ru from 'i18n/locales/achievements/ru.json'; // import zh_CN from 'i18n/locales/achievements/zh_CN.json'; // import id_ID from 'i18n/locales/achievements/id_ID.json'; // import tr_TR from 'i18n/locales/achievements/tr_TR.json'; // import bn from 'i18n/locales/achievements/bn.json'; // import pt_BR from 'i18n/locales/achievements/pt_BR.json'; import achievements from '../../achievements.json'; import { checkAchievements, newAchievements } from './condition'; // const translations = { // de_DE, // en-GB, // en_US, // es, // fr, // nl, // no, // ru, // zh_CN, // id_ID, // tr_TR, // bn, // pt_BR, // }; // todo: clean this up and condition.js too function getLocalisedAchievementData(id) { // const localised = translations[variables.locale_id][id] || // translations.en-GB[id] || { name: id, description: '' }; // return { // name: localised.name, // description: localised.description, // }; } export { achievements, checkAchievements, newAchievements, getLocalisedAchievementData };