Files
kitty/kitty/trail_vertex.glsl
2024-10-13 16:37:52 +09:00

10 lines
230 B
GLSL

uniform vec4 x_coords;
uniform vec4 y_coords;
out vec2 frag_pos;
void main() {
frag_pos = vec2(x_coords[gl_VertexID], y_coords[gl_VertexID]);
gl_Position = vec4(x_coords[gl_VertexID], y_coords[gl_VertexID], 1.0, 1.0);
}