A quick click-and-flick on a tab could leave all of kitty with mouse
input permanently redirected to the tab bar, making every window
unclickable and text selection impossible.
Starting a tab drag is asynchronous: the drag thumbnail is rendered on
the next frame before glfwStartDrag is called. If the button is
released in that window, wl_data_device_start_drag is sent with a stale
serial that no longer matches an active pointer implicit grab, so the
compositor silently ignores it. The wl_data_source then never receives
any event, on_drag_source_finished never runs, and the
tab_being_dragged state is stuck forever, hijacking all mouse events.
Fix in layers:
- glfw/Wayland: track the implicit grab (serial of the first button
press and pressed-button count), use that serial for start_drag and
refuse with EAGAIN when there is no active implicit grab instead of
letting the compositor silently drop the request
- mouse.c: a left button release arriving while a tab drag is marked
started but no system DND is active means the drag never launched
(an active DND consumes the release on all platforms), so clear the
drag state instead of waiting for DND events that will never come
- tabs.py: handle OSError from start_drag_with_data for tab drags the
same way window drags already do; clear the potential-drag state when
the release lands on the new-tab button or empty tab bar area
- tabs.py/boss.py: clear drag state on drag finish/drop even when the
dragged tab has already been closed
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
When focus_follows_mouse is enabled, returning to a desktop/space fired an
enter event that switched the active window to whichever one was under the
cursor, even though the mouse had not crossed a window boundary.
Distinguish genuine mouse motion into a window from a window reappearing
under a stationary cursor by checking, in cursor_enter_callback, whether the
cursor position actually changed. focus_follows_mouse now switches focus only
when the cursor moved, so motion into a window still switches focus while a
stationary reappearance does not.
- Merge TestWatchForConfigChangesIncludeAdded and
TestWatchForConfigChangesIncludeRemoved into the main
TestWatchForConfigChanges function, which now starts the watcher
once and shares it across all integration subtests.
- Add prime_watcher helper that retries writes until an action fires,
replacing the blind time.Sleep(200ms) watcher-startup wait.
- Add new subtest "include added to already-included file adds its
parent dir": writes an include directive into sub/included.conf
(itself included from kitty.conf), then verifies that changes to
the newly referenced file trigger the action, confirming its parent
directory was added to the watch set.
- Fix TestWatchForConfigChangesDebounce to use prime_watcher instead
of time.Sleep for startup; capture before_burst baseline before the
burst loop so the burst-action count is computed correctly.
inform_compositor_of_window_geometry() calls xdg_surface_set_window_geometry()
unconditionally, but layer-shell surfaces (e.g. those from `kitten panel`) have
no xdg_surface. With hide_window_decorations set to titlebar-only, the panel hits
this geometry call during creation and dereferences the NULL proxy, crashing in
wl_proxy_get_version() with SIGSEGV.
Guard on window->wl.xdg.surface: layer-shell surfaces manage geometry via the
layer surface, so the xdg call is skipped. Normal toplevels are unaffected.
Add a new graphics protocol key, N=1, to request that transmitted
image/frame data is kept only in memory and not written to the graphics
disk cache file.
This is useful for transient high-frequency updates such as video-like
streams, where the latest frame is the only useful data and persisting
each frame to the disk cache causes unnecessary write traffic.
The implementation keeps the existing graphics cache abstraction intact:
memory-only entries can still be read back by animation, composition, and
frame coalescing paths. Only persistence to the disk cache file is skipped.
The default behavior is unchanged when N is omitted or set to zero.