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https://github.com/kovidgoyal/kitty
synced 2026-07-21 07:55:10 +02:00
separate update_cursor_trail function in smaller pieces
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@@ -1,4 +1,5 @@
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#include "state.h"
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#include "float.h"
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inline static float
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norm(float x, float y) {
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@@ -7,51 +8,51 @@ norm(float x, float y) {
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static void
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update_cursor_trail_target(CursorTrail *ct, Window *w) {
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// EDGE(x, 0) left
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// EDGE(x, 1) right
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// EDGE(y, 0) top
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// EDGE(y, 1) bottom
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#define EDGE(axis, index) ct->cursor_edge_##axis[index]
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#define WD w->render_data
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float left, right, top, bottom;
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switch (WD.screen->cursor_render_info.shape) {
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case CURSOR_BLOCK:
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case CURSOR_HOLLOW:
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EDGE(x, 0) = WD.xstart + WD.screen->cursor_render_info.x * WD.dx;
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EDGE(y, 1) = WD.ystart - (WD.screen->cursor_render_info.y + 1) * WD.dy;
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EDGE(x, 1) = EDGE(x, 0) + WD.dx;
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EDGE(y, 0) = EDGE(y, 1) + WD.dy;
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case CURSOR_BEAM:
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case CURSOR_UNDERLINE:
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left = WD.xstart + WD.screen->cursor_render_info.x * WD.dx;
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bottom = WD.ystart - (WD.screen->cursor_render_info.y + 1) * WD.dy;
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break;
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default:
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left = FLT_MAX;
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bottom = FLT_MAX;
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}
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switch (WD.screen->cursor_render_info.shape) {
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case CURSOR_BLOCK:
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case CURSOR_HOLLOW:
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right = left + WD.dx;
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top = bottom + WD.dy;
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break;
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case CURSOR_BEAM:
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EDGE(x, 0) = WD.xstart + WD.screen->cursor_render_info.x * WD.dx;
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EDGE(y, 1) = WD.ystart - (WD.screen->cursor_render_info.y + 1) * WD.dy;
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EDGE(x, 1) = EDGE(x, 0) + WD.dx / WD.screen->cell_size.width * OPT(cursor_beam_thickness);
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EDGE(y, 0) = EDGE(y, 1) + WD.dy;
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right = left + WD.dx / WD.screen->cell_size.width * OPT(cursor_beam_thickness);
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top = bottom + WD.dy;
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break;
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case CURSOR_UNDERLINE:
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EDGE(x, 0) = WD.xstart + WD.screen->cursor_render_info.x * WD.dx;
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EDGE(y, 1) = WD.ystart - (WD.screen->cursor_render_info.y + 1) * WD.dy;
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EDGE(x, 1) = EDGE(x, 0) + WD.dx;
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EDGE(y, 0) = EDGE(y, 1) + WD.dy / WD.screen->cell_size.height * OPT(cursor_underline_thickness);
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right = left + WD.dx;
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top = bottom + WD.dy / WD.screen->cell_size.height * OPT(cursor_underline_thickness);
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break;
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default:
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break;
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}
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if (left != FLT_MAX) {
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EDGE(x, 0) = left;
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EDGE(x, 1) = right;
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EDGE(y, 0) = top;
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EDGE(y, 1) = bottom;
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}
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}
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bool
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update_cursor_trail(CursorTrail *ct, Window *w, monotonic_t now, OSWindow *os_window) {
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static bool
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update_cursor_trail_corners(CursorTrail *ct, monotonic_t now, OSWindow *os_window, float dx_threshold, float dy_threshold) {
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// the trail corners move towards the cursor corner at a speed proportional to their distance from the cursor corner.
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// equivalent to exponential ease out animation.
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static const int ci[4][2] = {{1, 0}, {1, 1}, {0, 1}, {0, 0}};
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const float dx_threshold = WD.dx / WD.screen->cell_size.width;
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const float dy_threshold = WD.dy / WD.screen->cell_size.height;
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bool needs_render_prev = ct->needs_render;
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ct->needs_render = false;
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if (!WD.screen->paused_rendering.expires_at && OPT(cursor_trail) < now - WD.screen->cursor->position_changed_by_client_at) {
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update_cursor_trail_target(ct, w);
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}
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// the decay time for the trail to reach 1/1024 of its distance from the cursor corner
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float decay_fast = OPT(cursor_trail_decay_fast);
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@@ -91,15 +92,32 @@ update_cursor_trail(CursorTrail *ct, Window *w, monotonic_t now, OSWindow *os_wi
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ct->corner_y[i] += dy * step;
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}
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}
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ct->updated_at = now;
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for (int i = 0; i < 4; ++i) {
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float dx = fabsf(EDGE(x, ci[i][0]) - ct->corner_x[i]);
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float dy = fabsf(EDGE(y, ci[i][1]) - ct->corner_y[i]);
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if (dx_threshold <= dx || dy_threshold <= dy) {
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ct->needs_render = true;
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break;
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return true;
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}
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}
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return false;
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}
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bool
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update_cursor_trail(CursorTrail *ct, Window *w, monotonic_t now, OSWindow *os_window) {
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const float dx_threshold = WD.dx / WD.screen->cell_size.width;
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const float dy_threshold = WD.dy / WD.screen->cell_size.height;
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bool needs_render_prev = ct->needs_render;
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ct->needs_render = false;
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if (!WD.screen->paused_rendering.expires_at && OPT(cursor_trail) < now - WD.screen->cursor->position_changed_by_client_at) {
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update_cursor_trail_target(ct, w);
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}
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if (update_cursor_trail_corners(ct, now, os_window, dx_threshold, dy_threshold)) {
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ct->needs_render = true;
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}
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if (ct->needs_render) {
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ColorProfile *cp = WD.screen->color_profile;
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