mirror of
https://github.com/kovidgoyal/kitty
synced 2026-07-16 21:45:03 +02:00
More cleanups for color parsing
Using rounding when converting float to uint8 for more accuracy. Fix rgb:3 and rgbi: parsing in Go code. Various other minor cleanups.
This commit is contained in:
@@ -3,6 +3,7 @@
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package style
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import (
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"errors"
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"fmt"
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"math"
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"regexp"
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@@ -10,6 +11,8 @@ import (
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"strings"
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)
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var _ = fmt.Println
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// Color space conversion functions for wide gamut color support
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// Implements OKLCH, Display P3, and CIE LAB color formats with
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// CSS Color Module Level 4 gamut mapping.
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@@ -96,14 +99,6 @@ func deltaEOk(lab1, lab2 [3]float64) float64 {
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// oklchToSrgbGamutMap converts OKLCH to sRGB with CSS Color Module Level 4 gamut mapping
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func oklchToSrgbGamutMap(l, c, h float64) (float64, float64, float64) {
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// Validate for NaN and infinity
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if !math.IsInf(l, 0) && !math.IsInf(c, 0) && !math.IsInf(h, 0) &&
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!math.IsNaN(l) && !math.IsNaN(c) && !math.IsNaN(h) {
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// Valid input
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} else {
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return 0.0, 0.0, 0.0 // Fallback to black
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}
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// Constants from CSS Color Module Level 4
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const jnd = 0.02 // Just Noticeable Difference threshold
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const minConvergence = 0.0001 // Binary search precision
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@@ -236,11 +231,11 @@ func labToOklch(l, a, b float64) (float64, float64, float64) {
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// parseOklch parses OKLCH color: oklch(l c h) or oklch(l, c, h)
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func parseOklch(spec string) (RGBA, error) {
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spec = strings.Trim(spec, "()")
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spec = strings.TrimRight(spec, ")")
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parts := splitColorComponents(spec)
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if len(parts) != 3 {
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return RGBA{}, errInvalidColor
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return RGBA{}, errors.New("not enough parts")
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}
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l, err := parseFloatValue(parts[0])
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@@ -260,17 +255,17 @@ func parseOklch(spec string) (RGBA, error) {
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if math.IsNaN(l) || math.IsInf(l, 0) ||
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math.IsNaN(c) || math.IsInf(c, 0) ||
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math.IsNaN(h) || math.IsInf(h, 0) {
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return RGBA{}, errInvalidColor
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return RGBA{}, errors.New("invalid float value")
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}
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// Handle percentages for L
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if strings.Contains(parts[0], "%") {
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l = l / 100.0
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l /= 100.0
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}
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// Clamp to reasonable ranges
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l = math.Max(0.0, math.Min(1.0, l))
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c = math.Max(0.0, c) // Chroma is unbounded
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l = max(0.0, min(l, 1.0))
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c = max(0.0, c) // Chroma is unbounded
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h = math.Mod(h, 360) // Wrap hue to 0-360
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if h < 0 {
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h += 360
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@@ -278,21 +273,18 @@ func parseOklch(spec string) (RGBA, error) {
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// Convert OKLCH to sRGB with gamut mapping
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r, g, b := oklchToSrgbGamutMap(l, c, h)
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return RGBA{
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Red: uint8(r * 255),
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Green: uint8(g * 255),
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Blue: uint8(b * 255),
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}, nil
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return RGBA{as8bit(r), as8bit(g), as8bit(b), 0}, nil
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}
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func as8bit(x float64) uint8 { return uint8(math.Round(x * 255)) }
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// parseLab parses LAB color: lab(l a b) or lab(l, a, b)
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func parseLab(spec string) (RGBA, error) {
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spec = strings.Trim(spec, "()")
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spec = strings.TrimRight(spec, ")")
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parts := splitColorComponents(spec)
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if len(parts) != 3 {
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return RGBA{}, errInvalidColor
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return RGBA{}, errors.New("not enough parts")
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}
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l, err := parseFloatValue(parts[0])
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@@ -312,23 +304,18 @@ func parseLab(spec string) (RGBA, error) {
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if math.IsNaN(l) || math.IsInf(l, 0) ||
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math.IsNaN(a) || math.IsInf(a, 0) ||
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math.IsNaN(b) || math.IsInf(b, 0) {
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return RGBA{}, errInvalidColor
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return RGBA{}, errors.New("invalid float value")
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}
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// Clamp L to 0-100
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l = math.Max(0.0, math.Min(100.0, l))
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l = max(0.0, min(l, 100.0))
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// Convert LAB to OKLCH, then use gamut mapping to sRGB
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lOk, c, h := labToOklch(l, a, b)
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// Apply gamut mapping in OKLCH space
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r, g, bVal := oklchToSrgbGamutMap(lOk, c, h)
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return RGBA{
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Red: uint8(r * 255),
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Green: uint8(g * 255),
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Blue: uint8(bVal * 255),
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}, nil
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return RGBA{as8bit(r), as8bit(g), as8bit(bVal), 0}, nil
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}
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// splitColorComponents splits color components by comma or whitespace
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@@ -353,5 +340,3 @@ func parseFloatValue(s string) (float64, error) {
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s = strings.TrimRight(s, "%,")
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return strconv.ParseFloat(s, 64)
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}
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var errInvalidColor = fmt.Errorf("invalid color format")
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@@ -3,123 +3,40 @@
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package style
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import (
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"math"
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"testing"
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)
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func TestParseOklch(t *testing.T) {
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tests := []struct {
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name string
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input string
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want RGBA
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}{
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{
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name: "basic oklch",
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input: "0.5 0.1 180",
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want: RGBA{Red: 0, Green: 117, Blue: 101}, // cyan-ish with gamut mapping
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},
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{
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name: "white",
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input: "1.0 0 0",
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want: RGBA{Red: 255, Green: 255, Blue: 255},
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},
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{
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name: "black",
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input: "0 0 0",
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want: RGBA{Red: 0, Green: 0, Blue: 0},
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got, err := parseOklch(tt.input)
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if err != nil {
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t.Errorf("parseOklch() error = %v", err)
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return
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}
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// Allow some tolerance due to rounding
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if math.Abs(float64(got.Red)-float64(tt.want.Red)) > 2 ||
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math.Abs(float64(got.Green)-float64(tt.want.Green)) > 2 ||
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math.Abs(float64(got.Blue)-float64(tt.want.Blue)) > 2 {
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t.Errorf("parseOklch() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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func TestParseLab(t *testing.T) {
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tests := []struct {
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name string
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input string
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want RGBA
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}{
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{
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name: "basic lab",
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input: "50 0 0",
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want: RGBA{Red: 198, Green: 198, Blue: 198}, // light gray (LAB 50 is lighter than sRGB 50%)
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},
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{
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name: "white",
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input: "100 0 0",
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want: RGBA{Red: 255, Green: 255, Blue: 255},
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},
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{
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name: "black",
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input: "0 0 0",
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want: RGBA{Red: 0, Green: 0, Blue: 0},
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},
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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got, err := parseLab(tt.input)
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if err != nil {
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t.Errorf("parseLab() error = %v", err)
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return
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}
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// Allow some tolerance due to rounding
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if math.Abs(float64(got.Red)-float64(tt.want.Red)) > 2 ||
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math.Abs(float64(got.Green)-float64(tt.want.Green)) > 2 ||
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math.Abs(float64(got.Blue)-float64(tt.want.Blue)) > 2 {
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t.Errorf("parseLab() = %v, want %v", got, tt.want)
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}
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})
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}
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}
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func TestParseColor(t *testing.T) {
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tests := []struct {
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name string
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input string
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wantErr bool
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}{
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{
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name: "oklch format",
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input: "oklch(0.5 0.1 180)",
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wantErr: false,
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},
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{
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name: "lab format",
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input: "lab(50 0 0)",
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wantErr: false,
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},
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{
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name: "with inline comment",
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input: "oklch(0.5 0.1 180) # vibrant color",
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wantErr: false,
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},
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{
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name: "hex color",
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input: "#ff0000",
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wantErr: false,
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},
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type tr struct {
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input string
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expected RGBA
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}
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c := func(t string, r, g, b uint8) tr { return tr{t, RGBA{r, g, b, 0}} }
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tests := []tr{
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c(`#eee # comment`, 0xee, 0xee, 0xee),
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c(`#234567`, 0x23, 0x45, 0x67),
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c(`#abcabcdef`, 0xab, 0xab, 0xde),
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c(`rgb:e/e/e # comment`, 0xee, 0xee, 0xee),
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c(`rgb:23/45/67`, 0x23, 0x45, 0x67),
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c(`rgb:abc/abc/def`, 0xab, 0xab, 0xde),
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c(`red`, 0xff, 0, 0),
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c(`alice blue # comment`, 240, 248, 255),
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c(`oklch(1,0,0)`, 255, 255, 255),
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c(`oklch(0,0,0)`, 0, 0, 0),
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c(`oklch(0.5,0.1,180)`, 0, 117, 101),
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c(`oklch(0.7 0.15 140) # comment`, 0x68, 0xb4, 0x57),
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c(`oklch(0.9 0.05 265)`, 0xce, 0xde, 0xff),
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c(`lab(70 50 -30)`, 0xea, 0x88, 0xe2),
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c(`lab(50,0,0)`, 199, 199, 199),
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c(`lab(100,0,0)`, 255, 255, 255),
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c(`lab(0,0,0)`, 0, 0, 0),
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}
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for _, tt := range tests {
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t.Run(tt.name, func(t *testing.T) {
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_, err := ParseColor(tt.input)
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if (err != nil) != tt.wantErr {
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t.Errorf("ParseColor() error = %v, wantErr %v", err, tt.wantErr)
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t.Run(tt.input, func(t *testing.T) {
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actual, err := ParseColor(tt.input)
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if actual != tt.expected {
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t.Errorf("ParseColor(%#v) error = %v, got %v wanted %v", tt.input, err, actual, tt.expected)
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}
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})
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}
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@@ -65,19 +65,45 @@ func (self RGBA) AsRGBSharp() string {
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func (self *RGBA) parse_rgb_strings(r string, g string, b string) bool {
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var rv, gv, bv uint64
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var err error
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if rv, err = strconv.ParseUint(r, 16, 8); err != nil {
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if len(r) == 1 {
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r += r
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g += g
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b += b
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}
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if rv, err = strconv.ParseUint(r[:min(len(r), 2)], 16, 8); err != nil {
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return false
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}
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if gv, err = strconv.ParseUint(g, 16, 8); err != nil {
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if gv, err = strconv.ParseUint(g[:min(len(r), 2)], 16, 8); err != nil {
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return false
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}
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if bv, err = strconv.ParseUint(b, 16, 8); err != nil {
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if bv, err = strconv.ParseUint(b[:min(len(r), 2)], 16, 8); err != nil {
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return false
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}
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self.Red, self.Green, self.Blue = uint8(rv), uint8(gv), uint8(bv)
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return true
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}
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func fas_uint8(x float64) uint8 {
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x = max(0, min(x, 1))
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return uint8(x * 255)
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}
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func (self *RGBA) parse_rgb_intensities(r string, g string, b string) bool {
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var rv, gv, bv float64
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var err error
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if rv, err = strconv.ParseFloat(r, 64); err != nil {
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return false
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}
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if gv, err = strconv.ParseFloat(g, 64); err != nil {
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return false
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}
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if bv, err = strconv.ParseFloat(b, 64); err != nil {
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return false
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}
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self.Red, self.Green, self.Blue = fas_uint8(rv), fas_uint8(gv), fas_uint8(bv)
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return true
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}
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func (self *RGBA) AsRGB() uint32 {
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return uint32(self.Blue) | (uint32(self.Green) << 8) | (uint32(self.Red) << 16)
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}
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@@ -123,31 +149,41 @@ type color_value struct {
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func parse_sharp(color string) (ans RGBA, err error) {
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if len(color)%3 != 0 {
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return RGBA{}, fmt.Errorf("Not a valid color: #%s", color)
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return RGBA{}, fmt.Errorf("length not a multiple of 3")
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}
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part_size := len(color) / 3
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r, g, b := color[:part_size], color[part_size:2*part_size], color[part_size*2:]
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if part_size == 1 {
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r += r
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g += g
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b += b
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}
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r, g, b := color[:part_size], color[part_size:2*part_size], color[part_size*2:part_size*3]
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if !ans.parse_rgb_strings(r, g, b) {
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err = fmt.Errorf("Not a valid color: #%s", color)
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err = fmt.Errorf("invalid rgb numbers")
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}
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return
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}
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func parse_rgb(color string) (ans RGBA, err error) {
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colors := strings.Split(color, "/")
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if len(colors) == 3 && ans.parse_rgb_strings(colors[0], colors[1], colors[2]) {
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if len(colors) != 3 {
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return RGBA{}, fmt.Errorf("length not a multiple of 3")
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}
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if ans.parse_rgb_strings(colors[0], colors[1], colors[2]) {
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return
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}
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err = fmt.Errorf("Not a valid RGB color: %#v", color)
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err = fmt.Errorf("invalid rgb numbers")
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return
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}
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func ParseColor(color string) (RGBA, error) {
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func parse_rgbi(color string) (ans RGBA, err error) {
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colors := strings.Split(color, "/")
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if len(colors) != 3 {
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return RGBA{}, fmt.Errorf("length not a multiple of 3")
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}
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if ans.parse_rgb_intensities(colors[0], colors[1], colors[2]) {
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return
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}
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err = fmt.Errorf("invalid rgb numbers")
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return
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}
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func ParseColor(color string) (ans RGBA, err error) {
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// Strip inline comments (e.g., "oklch(...) # comment")
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// For hex colors like "#ff0000", preserve the first #, but strip comments after spaces
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color = strings.TrimSpace(color)
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@@ -168,19 +204,43 @@ func ParseColor(color string) (RGBA, error) {
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if val, ok := ColorNames[raw]; ok {
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return val, nil
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}
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if strings.HasPrefix(raw, "#") {
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return parse_sharp(raw[1:])
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if len(raw) < 4 {
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return RGBA{}, fmt.Errorf("not a valid color name: %#v", color)
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}
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if strings.HasPrefix(raw, "oklch(") {
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return parseOklch(raw[6:])
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var parser func(string) (RGBA, error)
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switch raw[0] {
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case '#':
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parser = parse_sharp
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raw = raw[1:]
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case 'o':
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if strings.HasPrefix(raw, "oklch(") {
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parser, raw = parseOklch, raw[6:]
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}
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case 'l':
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if strings.HasPrefix(raw, "lab(") {
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parser, raw = parseLab, raw[4:]
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}
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case 'r':
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if len(raw) > 4 && strings.HasPrefix(raw, "rgb") {
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raw = raw[3:]
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switch raw[0] {
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case ':':
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parser, raw = parse_rgb, raw[1:]
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case 'i':
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if strings.HasPrefix(raw, "i:") {
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parser, raw = parse_rgbi, raw[2:]
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}
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}
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}
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}
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if strings.HasPrefix(raw, "lab(") {
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return parseLab(raw[4:])
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if parser == nil {
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err = fmt.Errorf("not a valid color name: %#v", color)
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} else {
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if ans, err = parser(raw); err != nil {
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err = fmt.Errorf("not a valid color name: %#v %w", color, err)
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}
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}
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if strings.HasPrefix(raw, "rgb:") {
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return parse_rgb(raw[4:])
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}
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return RGBA{}, fmt.Errorf("Not a valid color name: %#v", color)
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return
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}
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type NullableColor struct {
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@@ -39,7 +39,7 @@ func TestANSIStyleSprint(t *testing.T) {
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test("fg=15", "\x1b[97m", "\x1b[39m")
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test("bg=15", "\x1b[107m", "\x1b[49m")
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test("fg=#123", "\x1b[38:2:17:34:51m", "\x1b[39m")
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test("fg=rgb:1/2/3", "\x1b[38:2:1:2:3m", "\x1b[39m")
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test("fg=rgb:1/2/3", "\x1b[38:2:17:34:51m", "\x1b[39m")
|
||||
test("bg=123", "\x1b[48:5:123m", "\x1b[49m")
|
||||
test("uc=123", "\x1b[58:5:123m", "\x1b[59m")
|
||||
test("uc=1", "\x1b[58:5:1m", "\x1b[59m")
|
||||
|
||||
Reference in New Issue
Block a user