diff --git a/kitty/mouse.c b/kitty/mouse.c index 58da819aa..f7533a873 100644 --- a/kitty/mouse.c +++ b/kitty/mouse.c @@ -986,15 +986,32 @@ mouse_region(bool detect_borders, bool detect_title_bar) { window_id = closest_horiz->border_type < 0 ? -closest_horiz->border_type : closest_horiz->border_type; } if (ans.window_border) { - if (window_id) { - for (unsigned int i = 0; i < t->num_windows; i++) - if (t->windows[i].id == window_id) { - ans.window = t->windows + i; - ans.window_idx = i; + // If a hovered scrollbar overlaps this border region, the + // scrollbar takes precedence to avoid flickering when the + // expanded hover-width scrollbar straddles the border. + bool scrollbar_takes_precedence = false; + if (OPT(scrollbar_interactive)) { + for (unsigned int i = 0; i < t->num_windows; i++) { + Window *win = t->windows + i; + if (!win->visible || !win->render_data.screen) continue; + if (win->scrollbar.is_hovering && get_scrollbar_hit_type(win, w->mouse_x, w->mouse_y) != SCROLLBAR_HIT_NONE) { + scrollbar_takes_precedence = true; break; } + } } - return ans; + if (!scrollbar_takes_precedence) { + if (window_id) { + for (unsigned int i = 0; i < t->num_windows; i++) + if (t->windows[i].id == window_id) { + ans.window = t->windows + i; + ans.window_idx = i; + break; + } + } + return ans; + } + ans.window_border = 0; } } for (unsigned int i = 0; i < t->num_windows; i++) {