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We dont need blank_line since it's only used to clear GPU data we can just memset the GPU to 0 directly
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@@ -109,7 +109,6 @@ typedef struct {
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double pixel_scroll_offset_y;
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CellPixelSize cell_size;
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OverlayLine overlay_line;
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Line blank_line; void *blank_line_buffer;
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id_type window_id;
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Selections selections, url_ranges;
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struct {
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