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https://github.com/kovidgoyal/kitty
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Remove a bunch of option processing code and directly define the threshold in the shader
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@@ -49,7 +49,6 @@ typedef struct {
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char *bell_path, *bell_theme;
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float background_opacity, dim_opacity;
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float text_contrast, text_gamma_adjustment;
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float text_fg_override_threshold;
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bool text_old_gamma;
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char *background_image, *default_window_logo;
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