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GLFW: Add support for mouse input transparency
From upstream: d285a9fdeb.
This commit is contained in:
4
glfw/null_window.c
vendored
4
glfw/null_window.c
vendored
@@ -372,6 +372,10 @@ void _glfwPlatformSetWindowFloating(_GLFWwindow* window, bool enabled)
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window->null.floating = enabled;
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}
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void _glfwPlatformSetWindowMousePassthrough(_GLFWwindow* window UNUSED, bool enabled UNUSED)
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{
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}
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float _glfwPlatformGetWindowOpacity(_GLFWwindow* window)
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{
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return window->null.opacity;
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