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API to set layer shell config for existing window
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@@ -1903,6 +1903,11 @@ void _glfwPlatformDestroyWindow(_GLFWwindow* window)
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window->ns.object = nil;
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}
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bool _glfwPlatformSetLayerShellConfig(_GLFWwindow* window, const GLFWLayerShellConfig *value) {
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(void)window; (void)value;
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return false;
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}
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void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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{
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if (!title) return;
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