Merge branch 'pane-title-bar' of https://github.com/mcrmck/kitty

This commit is contained in:
Kovid Goyal
2026-03-05 08:31:50 +05:30
14 changed files with 881 additions and 299 deletions

View File

@@ -84,6 +84,7 @@ from .fast_data_types import (
set_window_logo,
set_window_padding,
set_window_render_data,
set_window_title_bar_render_data,
update_ime_position_for_window,
update_pointer_shape,
update_window_title,
@@ -732,6 +733,8 @@ class Window:
self.tabref: Callable[[], TabType | None] = weakref.ref(tab)
self.destroyed = False
self.geometry: WindowGeometry = WindowGeometry(0, 0, 0, 0, 0, 0)
self.show_title_bar: bool = False
self._title_bar_screen: Any = None
self.needs_layout = True
self.is_visible_in_layout: bool = True
self.child = child
@@ -977,13 +980,36 @@ class Window:
def set_geometry(self, new_geometry: WindowGeometry) -> None:
if self.destroyed:
return
if self.needs_layout or new_geometry.xnum != self.screen.columns or new_geometry.ynum != self.screen.lines:
self.screen.resize(max(0, new_geometry.ynum), max(0, new_geometry.xnum))
# Determine if we need a title bar and compute adjusted dimensions
opts = get_options()
position = opts.window_title_bar
show_tb = self.show_title_bar and new_geometry.ynum > 1
if show_tb:
render_ynum = new_geometry.ynum - 1
cell_width, cell_height = cell_size_for_window(self.os_window_id)
if position == 'top':
render_top = new_geometry.top + cell_height
render_bottom = new_geometry.bottom
tb_top = new_geometry.top
tb_bottom = new_geometry.top + cell_height
else:
render_top = new_geometry.top
render_bottom = new_geometry.bottom - cell_height
tb_top = new_geometry.bottom - cell_height
tb_bottom = new_geometry.bottom
else:
render_ynum = new_geometry.ynum
render_top = new_geometry.top
render_bottom = new_geometry.bottom
if self.needs_layout or new_geometry.xnum != self.screen.columns or render_ynum != self.screen.lines:
self.screen.resize(max(0, render_ynum), max(0, new_geometry.xnum))
self.needs_layout = False
call_watchers(weakref.ref(self), 'on_resize', {'old_geometry': self.geometry, 'new_geometry': new_geometry})
current_pty_size = (
self.screen.lines, self.screen.columns,
max(0, new_geometry.right - new_geometry.left), max(0, new_geometry.bottom - new_geometry.top))
max(0, new_geometry.right - new_geometry.left), max(0, render_bottom - render_top))
update_ime_position = False
if current_pty_size != self.last_reported_pty_size:
if self._pause_resize_notifications_to_child is None:
@@ -993,14 +1019,78 @@ class Window:
else:
mark_os_window_dirty(self.os_window_id)
# Store original geometry for borders/padding calculations
self.geometry = g = new_geometry
# Set C-side render data with adjusted top/bottom for content area
set_window_render_data(self.os_window_id, self.tab_id, self.id, self.screen,
g.left, g.top, g.right, g.bottom,
g.left, render_top, g.right, render_bottom,
g.spaces.left, g.spaces.top, g.spaces.right, g.spaces.bottom)
self.update_effective_padding()
# Handle title bar screen
if show_tb:
from .window_title_bar import WindowTitleBarScreen
if self._title_bar_screen is None:
self._title_bar_screen = WindowTitleBarScreen(self.os_window_id, cell_width, cell_height)
tb_geom = WindowGeometry(
left=g.left, top=tb_top, right=g.right, bottom=tb_bottom,
xnum=0, ynum=1,
)
self._title_bar_screen.layout(tb_geom)
set_window_title_bar_render_data(
self.os_window_id, self.tab_id, self.id, self._title_bar_screen.screen,
tb_geom.left, tb_geom.top, tb_geom.right, tb_geom.bottom,
)
elif self._title_bar_screen is not None:
# Clear title bar render data
set_window_title_bar_render_data(
self.os_window_id, self.tab_id, self.id, self._title_bar_screen.screen,
0, 0, 0, 0,
)
self._title_bar_screen = None
if update_ime_position:
update_ime_position_for_window(self.id, True)
def update_title_bar(self, is_active: bool = False) -> None:
pts = self._title_bar_screen
if pts is None:
return
from .progress import ProgressState
from .window_title_bar import WindowTitleData
progress_percent = ''
if self.progress.state is not ProgressState.unset:
if self.progress.state is ProgressState.indeterminate:
progress_percent = '[…] '
elif self.progress.percent > 0:
progress_percent = f'[{self.progress.percent}%] '
has_activity = self.has_activity_since_last_focus
data = WindowTitleData(
title=self.title or '',
is_active=is_active,
window_id=self.id,
tab_id=self.tab_id,
needs_attention=self.needs_attention,
has_activity_since_last_focus=has_activity,
)
rendered_title = pts.render(data, progress_percent)
# If template evaluates to empty string, zero title bar geometry to hide it
if not rendered_title:
set_window_title_bar_render_data(
self.os_window_id, self.tab_id, self.id, pts.screen,
0, 0, 0, 0,
)
else:
g = pts.geometry
set_window_title_bar_render_data(
self.os_window_id, self.tab_id, self.id, pts.screen,
g.left, g.top, g.right, g.bottom,
)
def close(self) -> None:
get_boss().mark_window_for_close(self)