Rendering of underline/strikethrough

This commit is contained in:
Kovid Goyal
2016-11-23 09:01:07 +05:30
parent e53c3076ef
commit aca53d4e2b
7 changed files with 65 additions and 27 deletions

View File

@@ -69,10 +69,8 @@ class Sprites:
send() # blank
send(underline=1)
send(strikeout=True)
send(underline=1, strikeout=True)
send(underline=2)
if send(underline=2, strikeout=True) != 5:
if send(strikethrough=True) != 3:
raise RuntimeError('Available OpenGL texture size is too small')
@property