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Fix animated images sometimes not auto playing or auto playing at the wrong start frame if the same image id is used for a subsequent image
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@@ -726,6 +726,7 @@ handle_add_command(GraphicsManager *self, const GraphicsCommand *g, const uint8_
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img->is_drawn = false;
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img->current_frame_shown_at = 0;
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img->extra_framecnt = 0;
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img->current_frame_index = 0;
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*is_dirty = true;
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set_layers_dirty(self);
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} else {
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