Downgrade OpenGL version requirement to 3.1

There are only a few features required from newer versions, and they
can be achieved via extensions. This significantly improves compatibility.
This commit is contained in:
Hector Martin
2022-12-20 16:22:05 +09:00
parent d8284befd3
commit 84aebae6a8
9 changed files with 5415 additions and 794 deletions

View File

@@ -306,7 +306,7 @@ add_located_attribute_to_vao(ssize_t vao_idx, GLint aloc, GLint size, GLenum dat
break;
}
if (divisor) {
glVertexAttribDivisor(aloc, divisor);
glVertexAttribDivisorARB(aloc, divisor);
}
unbind_buffer(buf);
}