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https://github.com/kovidgoyal/kitty
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Replace the second_transparent_bg option
This is backwards incompatible, but only for a feature released 3 weeks ago.
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@@ -6,7 +6,7 @@
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layout(std140) uniform CellRenderData {
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float xstart, ystart, dx, dy, sprite_dx, sprite_dy, use_cell_bg_for_selection_fg, use_cell_fg_for_selection_fg, use_cell_for_selection_bg;
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uint default_fg, highlight_fg, highlight_bg, cursor_fg, cursor_bg, url_color, url_style, inverted, second_transparent_bg;
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uint default_fg, highlight_fg, highlight_bg, cursor_fg, cursor_bg, url_color, url_style, inverted;
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uint xnum, ynum, cursor_fg_sprite_idx;
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float cursor_x, cursor_y, cursor_w, cursor_opacity;
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@@ -1527,16 +1527,22 @@ opt('background_image_linear', 'no',
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long_text='When background image is scaled, whether linear interpolation should be used.'
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)
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opt('transparent_background_colors', '', option_type='transparent_background_colors', ctype='!transparent_background_colors')
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opt('transparent_background_colors', '', option_type='transparent_background_colors', ctype='!transparent_background_colors', long_text='''
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A space separated list of upto 7 colors, with opacity. When the background color of a cell matches one of these colors,
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it is rendered semi-transparent using the specified opacity.
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opt('second_transparent_bg', 'none', option_type='to_color_or_none', long_text='''
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When the background color matches this color, :opt:`background_opacity` is applied to it
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to render it as semi-transparent, just as for colors matching the main :opt:`background` color.
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Useful in more complex UIs like editors where you could want more than a single background color
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to be rendered as transparent, for instance, for a cursor highlight line background.
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to be rendered as transparent, for instance, for a cursor highlight line background or a highlighted block.
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Terminal applications can set this color using :ref:`The kitty color control <color_control>`
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escape code.
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''')
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The syntax for specifiying colors is: :code:`color@opacity`, where the :code:`@opacity`
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part is optional. When unspecified, the value of :opt:`background_opacity` is used. For example::
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transparent_background_colors red@0.5 #00ff00@0.3
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'''
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)
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opt('dynamic_background_opacity', 'no',
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option_type='to_bool', ctype='bool',
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@@ -295,7 +295,7 @@ cell_update_uniform_block(ssize_t vao_idx, Screen *screen, int uniform_buffer, c
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struct GPUCellRenderData {
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GLfloat xstart, ystart, dx, dy, sprite_dx, sprite_dy, use_cell_bg_for_selection_fg, use_cell_fg_for_selection_color, use_cell_for_selection_bg;
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GLuint default_fg, highlight_fg, highlight_bg, cursor_fg, cursor_bg, url_color, url_style, inverted, second_transparent_bg;
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GLuint default_fg, highlight_fg, highlight_bg, cursor_fg, cursor_bg, url_color, url_style, inverted;
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GLuint xnum, ynum, cursor_fg_sprite_idx;
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GLfloat cursor_x, cursor_y, cursor_w, cursor_opacity;
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