mirror of
https://github.com/kovidgoyal/kitty
synced 2026-07-11 18:32:12 +02:00
Turns out that using 256 bit code on ARM is slightly faster even though it is emulated with 128 bit registers
This commit is contained in:
@@ -124,8 +124,8 @@ init_simd(void *x) {
|
||||
#ifdef __APPLE__
|
||||
#ifdef __arm64__
|
||||
// simde takes care of NEON on Apple Silicon
|
||||
// ARM has only 128 bit registers.
|
||||
has_sse4_2 = true; has_avx2 = false;
|
||||
// ARM has only 128 bit registers buy using the avx2 code is still slightly faster
|
||||
has_sse4_2 = true; has_avx2 = true;
|
||||
#else
|
||||
do_check();
|
||||
// On GitHub actions there are some weird macOS machines which report avx2 not available but sse4.2 is available and then
|
||||
@@ -139,8 +139,8 @@ init_simd(void *x) {
|
||||
#ifdef __aarch64__
|
||||
// no idea how to probe ARM cpu for NEON support. This file uses pretty
|
||||
// basic AVX2 and SSE4.2 intrinsics, so hopefully they work on ARM
|
||||
// ARM has only 128 bit registers.
|
||||
has_sse4_2 = true; has_avx2 = false;
|
||||
// ARM has only 128 bit registers buy using the avx2 code is still slightly faster
|
||||
has_sse4_2 = true; has_avx2 = true;
|
||||
#else
|
||||
do_check();
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user