mirror of
https://github.com/kovidgoyal/kitty
synced 2026-07-17 22:14:53 +02:00
@@ -20,6 +20,9 @@ To update |kitty|, :doc:`follow the instructions <binary>`.
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could cause incorrect parsing if either the pending buffer capacity or the
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pending timeout were exceeded (:iss:`3779`)
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- Graphics protocol: Add support for composing rectangles from one animation
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frame onto another (:iss:`3809`)
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- diff kitten: Remove limit on max line length of 4096 characters (:iss:`3806`)
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- Fix turning off cursor blink via escape codes not working (:iss:`3808`)
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@@ -632,6 +632,45 @@ static background.
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In particular, the first frame or *root frame* is created with the base image
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data and has no gap, so its gap must be set using this control code.
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Composing animation frames
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.. versionadded:: 0.21.3
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Support for frame composition
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Clients can *compose* animation frames, this means that they can compose pixels
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in rectangular regions from one frame onto another frame. This allows for fast
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and low band-width modification of frames.
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To achieve this use the ``a=c`` key. The source frame is specified with
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``r=frame number`` and the destination frame as ``c=frame number``. The size of
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the rectangle is specified as ``w=width,h=height`` pixels. If unspecified, the
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full image width and height are used. The offset of the rectangle from the
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top-left corner for the source frame is specified by the ``x,y`` keys and the
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destination frame by the ``X,Y`` keys. The composition operation is specified
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by the ``C`` key with the default being to alpha blend the source rectangle
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onto the destination rectangle. With ``C=1`` it will be a simple replacement
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of pixels. For example::
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<ESC>_Gi=1,r=7,c=9,w=23,h=27,X=4,Y=8,x=1,y=3<ESC>\
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Will compose a ``23x27`` rectangle located at ``(4, 8)`` in the ``7th frame``
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onto the rectangle located at ``(1, 3)`` in the ``9th frame``. These will be
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in the image with ``id=1``.
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If the frames or the image are not found the terminal emulator must
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respond with `ENOENT`. If the rectangles go out of bounds of the image
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the terminal must respond with `EINVAL`. If the source and destination frames are
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the same and the rectangles overlap, the terminal must respond with `EINVAL`.
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.. note::
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In kitty, doing a composition will cause a frame to be *fully rendered*
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potentially increasing its storage requirements, when the frame was previously
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stored as a set of operations on other frames. If this happens and there
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is not enough storage space, kitty will respond with ENOSPC.
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Image persistence and storage quotas
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-----------------------------------------
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@@ -654,10 +693,10 @@ take, and the default value they take when missing. All integers are 32-bit.
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Key Value Default Description
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======= ==================== ========= =================
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``a`` Single character. ``t`` The overall action this graphics command is performing.
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``(a, d, f,`` ``t`` - transmit data, ``T`` - transmit data and display image,
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``(a, c, d, f, ` ``t`` - transmit data, ``T`` - transmit data and display image,
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``p, q, t, T)`` ``q`` - query terminal, ``p`` - put (display) previous transmitted image,
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``d`` - delete image, ``f`` - transmit data for animation frames,
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``a`` - control animation
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``a`` - control animation, ``c`` - compose animation frames
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``q`` ``0, 1, 2`` ``0`` Suppress responses from the terminal to this graphics command.
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@@ -711,6 +750,20 @@ Key Value Default Description
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``Y`` Positive integer ``0`` The background color for pixels not
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specified in the frame data. Must be in 32-bit RGBA format
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**Keys for animation frame composition**
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-----------------------------------------------------------
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``c`` Positive integer ``0`` The 1-based frame number of the frame whose image data serves as the base data
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``r`` Positive integer ``0`` The 1-based frame number of the frame that is being edited.
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``x`` Positive integer ``0`` The left edge (in pixels) of the destination rectangle
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``y`` Positive integer ``0`` The top edge (in pixels) of the destination rectangle
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``w`` Positive integer ``0`` The width (in pixels) of the source and destination rectangles. By default, the entire width is used
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``h`` Positive integer ``0`` The height (in pixels) of the source and destination rectangles. By default, the entire height is used
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``X`` Positive integer ``0`` The left edge (in pixels) of the source rectangle
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``Y`` Positive integer ``0`` The top edge (in pixels) of the source rectangle
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``C`` Positive integer ``0`` The composition mode for blending
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pixels. Default is full alpha blending. ``1`` means a simple overwrite.
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**Keys for animation control**
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-----------------------------------------------------------
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