Use uthash for the sprite position cache

This commit is contained in:
Kovid Goyal
2021-05-06 12:46:23 +05:30
parent 86ce11134a
commit 33de0f821f
6 changed files with 108 additions and 46 deletions

View File

@@ -49,6 +49,7 @@ class Rendering(BaseTest):
sprite_map_set_limits(10, 2)
sprite_map_set_layout(5, 5)
self.ae(test_sprite_position_for(0), (0, 0, 0))
self.ae(test_sprite_position_for(0), (0, 0, 0))
self.ae(test_sprite_position_for(1), (1, 0, 0))
self.ae(test_sprite_position_for(2), (0, 1, 0))
self.ae(test_sprite_position_for(3), (1, 1, 0))