Implement drawing of titlebar, remembering of mode and fix various bugs in tui

This commit is contained in:
Kovid Goyal
2018-02-10 12:57:57 +05:30
parent 4d92f4871a
commit 3363a9459b
3 changed files with 70 additions and 31 deletions

View File

@@ -6,8 +6,11 @@ import sys
from functools import lru_cache
from gettext import gettext as _
from kitty.config import cached_values_for
from kitty.fast_data_types import wcswidth
from kitty.key_encoding import ESCAPE, backspace_key, enter_key
from kitty.key_encoding import (
ESCAPE, F1, F2, RELEASE, backspace_key, enter_key
)
from ..tui.handler import Handler
from ..tui.loop import Loop
@@ -15,7 +18,7 @@ from ..tui.operations import (
clear_screen, colored, cursor, set_line_wrapping, set_window_title, styled
)
HEX, NAME = 0, 1
HEX, NAME = 'HEX', 'NAME'
@lru_cache()
@@ -37,19 +40,20 @@ FAINT = 242
class UnicodeInput(Handler):
def __init__(self):
def __init__(self, cached_values):
self.cached_values = cached_values
self.current_input = ''
self.current_char = None
self.prompt_template = '{}> '
self.choice_line = ''
self.mode = HEX
self.mode = globals().get(cached_values.get('mode', 'HEX'), 'HEX')
self.update_prompt()
def update_current_char(self):
if self.mode is HEX:
try:
code = int(self.current_input, 16)
if code <= 32 or code == 127 or 128 <= code <= 159:
if code <= 32 or code == 127 or 128 <= code <= 159 or 0xd800 <= code <= 0xdbff or 0xDC00 <= code <= 0xDFFF:
self.current_char = None
else:
self.current_char = chr(code)
@@ -88,10 +92,26 @@ class UnicodeInput(Handler):
self.write(set_window_title(_('Unicode input')))
self.draw_screen()
def draw_title_bar(self):
entries = []
for name, key, mode in [
(_('Code'), 'F1', HEX),
(_('Name'), 'F2', NAME),
]:
entry = ' {} ({}) '.format(name, key)
if mode is self.mode:
entry = styled(entry, reverse=False, bold=True)
entries.append(entry)
text = _('Search by:{}').format(' '.join(entries))
extra = self.screen_size.cols - wcswidth(text)
if extra > 0:
text += ' ' * extra
self.print(styled(text, reverse=True))
def draw_screen(self):
self.write(clear_screen())
self.draw_title_bar()
if self.mode is HEX:
self.print(styled(_('Press the / key to search by character name'), fg=FAINT, italic=True))
self.print(_('Enter the hex code for the character'))
else:
self.print(_('Enter words from the name of the character'))
@@ -108,10 +128,7 @@ class UnicodeInput(Handler):
self.draw_screen()
def on_text(self, text, in_bracketed_paste):
if self.mode is HEX and text == '/':
self.mode = NAME
else:
self.current_input += text
self.current_input += text
self.refresh()
def on_key(self, key_event):
@@ -120,9 +137,22 @@ class UnicodeInput(Handler):
self.refresh()
elif key_event is enter_key:
self.quit_loop(0)
else:
elif key_event.type is RELEASE:
if key_event.key is ESCAPE:
self.quit_loop(1)
elif key_event.key is F1:
self.switch_mode(HEX)
elif key_event.key is F2:
self.switch_mode(NAME)
def switch_mode(self, mode):
if mode is not self.mode:
self.mode = mode
self.cached_values['mode'] = mode
self.current_input = ''
self.current_char = None
self.choice_line = ''
self.refresh()
def on_interrupt(self):
self.quit_loop(1)
@@ -132,13 +162,14 @@ class UnicodeInput(Handler):
def on_resize(self, new_size):
Handler.on_resize(self, new_size)
self.draw_screen()
self.refresh()
def main(args=sys.argv):
loop = Loop()
handler = UnicodeInput()
loop.loop(handler)
with cached_values_for('unicode-input') as cached_values:
handler = UnicodeInput(cached_values)
loop.loop(handler)
if handler.current_char and loop.return_code == 0:
print('OK:', hex(ord(handler.current_char))[2:])
raise SystemExit(loop.return_code)