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Apparently gamma22 gives incorrect colors or at least colors different from rendering without color management. srgb transfer function gives expected colors.
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2
glfw/wl_platform.h
vendored
2
glfw/wl_platform.h
vendored
@@ -397,7 +397,7 @@ typedef struct _GLFWlibraryWayland
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} egl;
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struct {
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struct { bool gamma22, ext_linear; } supported_transfer_functions;
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struct { bool gamma22, ext_linear, srgb; } supported_transfer_functions;
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struct { bool srgb; } supported_primaries;
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struct { bool parametric, set_primaries; } supported_features;
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bool capabilities_reported, image_description_done, has_needed_capabilities;
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