Remove last view uses of viewport_size and cell_size in python

Also move counters into C
This commit is contained in:
Kovid Goyal
2017-11-15 08:49:21 +05:30
parent 0ec793e8bc
commit 2f06c0f721
6 changed files with 49 additions and 58 deletions

View File

@@ -6,21 +6,19 @@ import sys
import weakref
from collections import deque
from enum import Enum
from itertools import count
from .config import build_ansi_color_table, parse_send_text_bytes
from .constants import (
ScreenGeometry, WindowGeometry, appname, cell_size, get_boss,
viewport_size, wakeup
ScreenGeometry, WindowGeometry, appname, get_boss, wakeup
)
from .fast_data_types import (
BRACKETED_PASTE_END, BRACKETED_PASTE_START, CELL_BACKGROUND_PROGRAM,
CELL_FOREGROUND_PROGRAM, CELL_PROGRAM, CELL_SPECIAL_PROGRAM,
CURSOR_PROGRAM, GRAPHICS_PROGRAM, SCROLL_FULL, SCROLL_LINE, SCROLL_PAGE,
Screen, compile_program, create_cell_vao, create_graphics_vao,
Screen, add_window, compile_program, create_cell_vao, create_graphics_vao,
glfw_post_empty_event, init_cell_program, init_cursor_program,
set_clipboard_string, set_window_render_data, update_window_title,
update_window_visibility
update_window_visibility, viewport_for_window
)
from .keys import keyboard_mode_name
from .rgb import to_color
@@ -43,8 +41,6 @@ DYNAMIC_COLOR_CODES = {
19: DynamicColor.highlight_fg,
}
DYNAMIC_COLOR_CODES.update({k+100: v for k, v in DYNAMIC_COLOR_CODES.items()})
window_counter = count()
next(window_counter)
def calculate_gl_geometry(window_geometry, viewport_width, viewport_height, cell_width, cell_height):
@@ -78,19 +74,21 @@ def setup_colors(screen, opts):
class Window:
def __init__(self, tab, child, opts, args):
self.id = next(window_counter)
def __init__(self, tab, child, opts, args, override_title=None):
self.override_title = override_title
self.title = self.override_title or appname
self.id = add_window(tab.os_window_id, tab.id, self.title)
if not self.id:
raise Exception('No tab with id: {} in OS Window: {} was found, or the window counter wrapped'.format(tab.id, tab.os_window_id))
self.vao_id = create_cell_vao()
self.gvao_id = create_graphics_vao()
self.tab_id = tab.id
self.os_window_id = tab.os_window_id
self.tabref = weakref.ref(tab)
self.override_title = None
self.destroyed = False
self.click_queue = deque(maxlen=3)
self.geometry = WindowGeometry(0, 0, 0, 0, 0, 0)
self.needs_layout = True
self.title = appname
self.is_visible_in_layout = True
self.child, self.opts = child, opts
self.screen = Screen(self, 24, 80, opts.scrollback_lines, self.id)
@@ -112,7 +110,7 @@ class Window:
wakeup()
def update_position(self, window_geometry):
self.screen_geometry = sg = calculate_gl_geometry(window_geometry, viewport_size.width, viewport_size.height, cell_size.width, cell_size.height)
self.screen_geometry = sg = calculate_gl_geometry(window_geometry, *viewport_for_window(self.os_window_id))
return sg
def set_geometry(self, window_idx, new_geometry):