Cleanup previous PR

Fixes #9463
This commit is contained in:
Kovid Goyal
2026-02-23 07:44:58 +05:30
parent 1f5b11be0b
commit 1df89d9448
6 changed files with 59 additions and 53 deletions

View File

@@ -235,6 +235,9 @@ Detailed list of changes
- macOS: A new option :opt:`macos_dock_badge_on_bell` to show a badge on the
kitty dock icon when a bell occurs (:pull:`9529`)
- macOS: Workaround for yet another Tahoe bug causing rendering to fail
(:pull:`9520`)
0.45.0 [2025-12-24]
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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@@ -3621,51 +3621,6 @@ GLFWAPI void glfwCocoaRequestRenderFrame(GLFWwindow *w, GLFWcocoarenderframefun
requestRenderFrame((_GLFWwindow*)w, callback);
}
GLFWAPI bool glfwCocoaRecreateGLDrawable(GLFWwindow *w) {
_GLFWwindow* window = (_GLFWwindow*)w;
if (window->context.client == GLFW_NO_API) return false;
@try {
// Save current state
NSOpenGLPixelFormat *pixelFormat = window->context.nsgl.pixelFormat;
NSOpenGLContext *oldContext = window->context.nsgl.object;
// Create a new context sharing resources with the old one
NSOpenGLContext *newContext = [[NSOpenGLContext alloc]
initWithFormat:pixelFormat
shareContext:oldContext];
if (newContext == nil) return false;
// Copy settings from old context
GLint opacity = 0;
[oldContext getValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
[newContext setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
GLint interval = 0;
[newContext setValues:&interval forParameter:NSOpenGLContextParameterSwapInterval];
// Detach old context
[NSOpenGLContext clearCurrentContext];
[oldContext clearDrawable];
// Attach new context to the view
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
[newContext setView:window->ns.view];
#pragma clang diagnostic pop
[newContext makeCurrentContext];
[newContext update];
// Replace context
window->context.nsgl.object = newContext;
[oldContext release];
} @catch (NSException *e) {
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to recreate NSGL context: %s (%s)", [[e name] UTF8String], [[e reason] UTF8String]);
return false;
}
return true;
}
GLFWAPI GLFWcocoarenderframefun glfwCocoaSetWindowResizeCallback(GLFWwindow *w, GLFWcocoarenderframefun cb) {
_GLFWwindow* window = (_GLFWwindow*)w;
GLFWcocoarenderframefun current = window->ns.resizeCallback;

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@@ -345,3 +345,48 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* handle)
return window->context.nsgl.object;
}
GLFWAPI bool
glfwCocoaRecreateGLDrawable(GLFWwindow *w) {
_GLFWwindow* window = (_GLFWwindow*)w;
if (window->context.client == GLFW_NO_API) return false;
@try {
// Save current state
NSOpenGLPixelFormat *pixelFormat = window->context.nsgl.pixelFormat;
NSOpenGLContext *oldContext = window->context.nsgl.object;
// Create a new context sharing resources with the old one
NSOpenGLContext *newContext = [[NSOpenGLContext alloc]
initWithFormat:pixelFormat
shareContext:oldContext];
if (newContext == nil) return false;
// Copy settings from old context
GLint opacity = 0;
[oldContext getValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
[newContext setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
GLint interval = 0;
[newContext setValues:&interval forParameter:NSOpenGLContextParameterSwapInterval];
// Detach old context
[NSOpenGLContext clearCurrentContext];
[oldContext clearDrawable];
// Attach new context to the view
[window->ns.view setWantsBestResolutionOpenGLSurface:window->ns.retina];
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
[newContext setView:window->ns.view];
#pragma clang diagnostic pop
[newContext makeCurrentContext];
[newContext update];
// Replace context
window->context.nsgl.object = newContext;
[oldContext release];
} @catch (NSException *e) {
_glfwInputError(GLFW_PLATFORM_ERROR, "Failed to recreate NSGL context: %s (%s)", [[e name] UTF8String], [[e reason] UTF8String]);
return false;
}
return true;
}

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@@ -11,7 +11,6 @@
#include "control-codes.h"
#include <structmember.h>
#include "glfw-wrapper.h"
#include "gl-wrapper.h"
#ifdef __APPLE__
#include "cocoa_window.h"
#else
@@ -347,20 +346,18 @@ window_iconify_callback(GLFWwindow *window, int iconified) {
static void
cocoa_out_of_sequence_render(OSWindow *window) {
make_os_window_context_current(window);
window->needs_render = true;
// On macOS Tahoe, the default framebuffer can become undefined during
// screen change events. Try to recover by recreating the drawable. See #9463
if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
if (!glfwCocoaRecreateGLDrawable(window->handle) ||
glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
window->needs_render = true;
// screen change events. Try to recover by recreating the drawable.
// See https://github.com/kovidgoyal/kitty/issues/9463
if (!current_framebuffer_is_ok()) {
if (!glfwCocoaRecreateGLDrawable(window->handle) || !current_framebuffer_is_ok()) {
request_tick_callback();
return;
}
}
window->needs_render = true;
bool rendered = false;
if (window->fonts_data->sprite_map) rendered = render_os_window(window, monotonic(), true);
if (!rendered) {

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@@ -1086,6 +1086,11 @@ screen_needs_rendering_in_layers(OSWindow *os_window, Window *w, Screen *screen)
return has_ui || grman_has_images(grman);
}
bool
current_framebuffer_is_ok(void) {
return check_framebuffer_status() == NULL;
}
// }}}
enum { DRAW_NEITHER_BG = 0, DRAW_DEFAULT_BG = 1, DRAW_NON_DEFAULT_BG = 2, DRAW_BOTH_BG = 3};

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@@ -503,3 +503,4 @@ bool screen_needs_rendering_in_layers(OSWindow *os_window, Window *w, Screen *sc
void setup_os_window_for_rendering(OSWindow*, Tab*, Window*, bool);
void swap_window_buffers(OSWindow *w);
void take_screenshot_of_rectangular_region(OSWindow *os_window, Region region, unsigned char *dst_buf, unsigned *thumb_w, unsigned *thumb_h);
bool current_framebuffer_is_ok(void);