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https://github.com/kovidgoyal/kitty
synced 2026-07-20 15:35:03 +02:00
Remove rendering via framebuffer for transparent windows with images
There is no need for it with the current rendering pipeline. Images are blended with premult blending.
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@@ -189,7 +189,6 @@ typedef struct {
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typedef struct {
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void *handle;
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id_type id;
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uint32_t offscreen_framebuffer;
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struct {
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int x, y, w, h;
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bool is_set, was_maximized;
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@@ -216,7 +215,6 @@ typedef struct {
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monotonic_t viewport_resized_at;
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LiveResizeInfo live_resize;
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bool has_pending_resizes, is_semi_transparent, shown_once, is_damaged;
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uint32_t offscreen_texture_id;
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unsigned int clear_count;
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color_type last_titlebar_color;
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float background_opacity;
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