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https://github.com/kovidgoyal/kitty
synced 2026-07-17 05:54:59 +02:00
Tall and Fat layouts ported to new groups API
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@@ -4,15 +4,16 @@
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from enum import IntFlag
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from itertools import chain
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from typing import List, Optional, Sequence, Tuple
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from typing import Sequence, Tuple
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from .fast_data_types import (
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BORDERS_PROGRAM, add_borders_rect, compile_program, init_borders_program,
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os_window_has_background_image
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)
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from .options_stub import Options
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from .typing import LayoutType
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from .utils import load_shaders
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from .typing import WindowType, LayoutType
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from .window_list import WindowGroup, WindowList
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class BorderColor(IntFlag):
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@@ -30,10 +31,12 @@ def horizontal_edge(os_window_id: int, tab_id: int, color: int, height: int, lef
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add_borders_rect(os_window_id, tab_id, left, top, right, top + height, color)
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def draw_edges(os_window_id: int, tab_id: int, colors: Sequence[int], window: WindowType, borders: bool = False) -> None:
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geometry = window.geometry
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pl, pt = window.effective_padding('left'), window.effective_padding('top')
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pr, pb = window.effective_padding('right'), window.effective_padding('bottom')
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def draw_edges(os_window_id: int, tab_id: int, colors: Sequence[int], wg: WindowGroup, borders: bool = False) -> None:
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geometry = wg.geometry
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if geometry is None:
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return
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pl, pt = wg.effective_padding('left'), wg.effective_padding('top')
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pr, pb = wg.effective_padding('right'), wg.effective_padding('bottom')
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left = geometry.left - pl
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top = geometry.top - pt
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lr = geometry.right
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@@ -41,7 +44,7 @@ def draw_edges(os_window_id: int, tab_id: int, colors: Sequence[int], window: Wi
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bt = geometry.bottom
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bottom = bt + pb
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if borders:
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width = window.effective_border()
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width = wg.effective_border()
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bt = bottom
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lr = right
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left -= width
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@@ -69,8 +72,7 @@ class Borders:
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def __call__(
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self,
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windows: List[WindowType],
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active_window: Optional[WindowType],
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all_windows: WindowList,
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current_layout: LayoutType,
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extra_blank_rects: Sequence[Tuple[int, int, int, int]],
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draw_window_borders: bool = True,
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@@ -82,31 +84,33 @@ class Borders:
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left, top, right, bottom = br
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add_borders_rect(self.os_window_id, self.tab_id, left, top, right, bottom, BorderColor.default_bg)
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bw = 0
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if windows:
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bw = windows[0].effective_border()
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groups = tuple(all_windows.iter_all_layoutable_groups(only_visible=True))
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if groups:
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bw = groups[0].effective_border()
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draw_borders = bw > 0 and draw_window_borders
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if draw_borders:
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border_data = current_layout.resolve_borders(windows, active_window)
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border_data = current_layout.resolve_borders(all_windows)
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active_group = all_windows.active_group
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for i, w in enumerate(windows):
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window_bg = w.screen.color_profile.default_bg
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for i, wg in enumerate(groups):
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window_bg = wg.default_bg
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window_bg = (window_bg << 8) | BorderColor.window_bg
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if draw_borders:
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# Draw the border rectangles
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if w is active_window and self.draw_active_borders:
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if wg is active_group and self.draw_active_borders:
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color = BorderColor.active
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else:
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color = BorderColor.bell if w.needs_attention else BorderColor.inactive
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color = BorderColor.bell if wg.needs_attention else BorderColor.inactive
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try:
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colors = tuple(color if needed else window_bg for needed in next(border_data))
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draw_edges(self.os_window_id, self.tab_id, colors, w, borders=True)
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draw_edges(self.os_window_id, self.tab_id, colors, wg, borders=True)
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except StopIteration:
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pass
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if not has_background_image:
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# Draw the background rectangles over the padding region
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colors = window_bg, window_bg, window_bg, window_bg
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draw_edges(self.os_window_id, self.tab_id, colors, w)
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draw_edges(self.os_window_id, self.tab_id, colors, wg)
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color = BorderColor.inactive
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for (left, top, right, bottom) in current_layout.window_independent_borders(windows, active_window):
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for (left, top, right, bottom) in current_layout.window_independent_borders(all_windows):
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add_borders_rect(self.os_window_id, self.tab_id, left, top, right, bottom, color)
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